Object Oriented Vancouver

June 22, 2005

Video Game Evolution

Filed under: Video Games, Marketing — kevinw @ 9:57 pm

I remember growing up; my brother and I playing video games on our Commodore Vic 20. We had one game — Motor Mouse — and we liked it.

Boy did we like it.

We had blisters on our hands from playing hours at a time, and we wore out one of the joysticks in the first month we had it. It was one of those old-school Atari Joysticks with 4 dimensions of movement and 1 big red button.

Good times, good times.

The game was so bad, that I can’t find a single image of it on the web. Funny - you can download the game and run it if you have an emulator.

The simple fact is that it was great at the time, but not even worth remembering now (except by me). With time the video game has evolved from simply a form of entertainment to a tool to teach.

The make blog posted about a great example of a practical video game
used to teach US Soldiers to speak and understand Arabic in just a couple of months. I think that’s pretty amazing.

That’s not the first US Army video game produced. A couple of years ago they released another game called Americas Army : Operations. It looks like they’ve got a new version now called Americas Army : Special Forces. It’s a first person shooter that takes you, a new recruit, through the riggers of basic training. It caught some flak from consumers, but I still think it was a great concept.


But the army insists it is not just another shoot-em-up video game that glorifies violence.

Since Canada’s Army is best known for it’s Snipers and other special forces, it makes me wonder if the concept would be totally backwards if we developed it for our army.

Week 1 - peace keeping training. Say please and thank you, never take your gun out of its holster.
Week 2-51 - get a high-powered rifle and practice shooting apples off of trees from a mile away.
Week 52 - get bombed by American pilots in the middle of the desert while wearing your green jungle fatigues.

Both of these games are great examples of knowing and accepting the culture of today, and communicating a message to their target market.

Video games as marketing material??? hmmm. The movie industry has been doing it for a while, but mostly in an attempt to leverage the buying frenzy that goes with the release of a new movie. The sports game industry leverages the marketing and fame of popular athletes to sell their games. But what is the goal of these games?

They sell games to make revenue from the sales, and leverage the marketing being done for the movie or sport that they simulate. Makes sense; right? That’s the best way to make money isn’t it?

Think bigger.

The US Army’s got it right. The game is the marketing tool to promote their product. The game is the tool to build the soldier into a better, more well rounded soldier - a better product.

What if a game encouraged players to play the sport they were playing? Even if it encouraged them to go to a game the team(s) would benefit from the additional revenue. The teams would have better ratings on TV, which can be leveraged into better television contracts… If you’ve got a good game, people will play it. Promote the product with the game, instead of using the product to promote a simulation of the product.

Speaking of videogame evolution, the other day Jonathan Schwartz mentioned a video game demo from the 2005 Game Developers Conference that I thought was truly amazing. You’ll have to register to get access, but you can give them a bunk email address, it’s not required to access the content.

Check out the demo of Spores.

BTW - did you know that Sun Microsystems has a Chief Gaming Officer?

- Follow-up I picked up a copy of Wired Magazine this weekend, inside there is an indepth article on the US Army video games, and detail how the US Army success is being spun off into sequals to be released on all the major gaming platforms.

“Videogames are a cost-effective investment for the US Army. The military spent $12 million making America’s Army as a PR ploy to get kids playing soldier (for free!) again.”

June 4, 2005

Tactipad - force feedback fingerpainting?

Filed under: User Interface — kevinw @ 10:34 am

Ever tried to draw with your mouse. Not very good is it? I know many Designers perfer to use pen tools. This short movie demonstrates the power of your fingers.

Tactadraw demosrc=Newstoday® - For a better tomorrow.

June 3, 2005

Google’s secret lab

Filed under: Blogs — kevinw @ 12:44 pm

Using googles own caching feature, Hank van Ess was able to unlock the secrets to the mysterious url eval.google.com. It looks like google hand-tunes its search results indexing. Google’s response makes sense to me - google needs to perform evaluation of their results to be confident the results are good.

Good detective work Mr. van Ess!

todays linked list

Filed under: Links — kevinw @ 12:30 pm

Rails Beta book available online now.

A Couple from the boing-boing blog
Some cool furnature designs like you’ve never seen before.
and a bad-ass firepit

Two more from plasticbag.org
I want these shirts!!!
Darth Gardener
This was supposed to be the future

Speaking of shirts - I’m putting in my order for a homestarrunner shirt right now!!!

LifeHacker.com

Filed under: Blogs — kevinw @ 12:17 pm

Add LifeHacker to your RSS list. It’s the site that geeks like me need.

Their description: Computers make us more productive. Yeah, right. Lifehacker recommends the downloads, web sites and shortcuts that actually save time. Don’t live to geek; geek to live

And they live up to it. Everything from articles on How to be a good customer, links to geek-NEWS articles like this one about Microsoft Office adoption of XML, or some advice if you’re trying to Give up caffeine.

Too often geeks like me forget that there’s more to life - and more to work - than knowing the latest technology or the latest gadget. Those soft skills that make people successful are invaluable. Sadly, for far too many geeks those skills are completely absent. LifeHacker helps us out with Life Hacks, their blog category for everyday things that make your life better. It makes use of that quirky, imaginative and creative geek brain - and applies it to everyday.

Ever had a need for Verbal Conflict Resolution Tips?
How about Matt’s strategy for Kicking Sugar to the curb?

There’s way too much goodness there.

Servlet based Drawing API

Filed under: Java, RIA — kevinw @ 11:56 am

The other day I was surfing around for a Java API when I came upon an interesting paper written by Donald Gordon - a former(?) student of Victoria University of Wellington. Donald wrote the paper as partial requirements for graduating Computer Science with honours.

A Framework for Lightweight Web-based Visual Applications [pdf] takes an interesting approach to the development of rich internet applications. Like the Java Server Faces specification, it controls very complex, dynamic user interfaces entirely on the server. In theory this reduces the complexity providing multibrowser support, and does not require the user to download or install any plugins. By eliminating the need for plugins, you eliminate having to worry about plugin versioning issues or programming API limitations that authors of applications written in Flash or Java Applets have to consider.

Sadly, all I could find is this paper. I haven’t found any other documentation, nor have I been able to find any downloadable implementations or even examples. I think that technology like this has great potential. I hope to see more of it soon.

Tiles based interface from Sony

Filed under: Technology, Usability — kevinw @ 11:35 am

This movie [mpg] from Sony Japan shows some remarkably innovative technology at play. The user dynamically builds their interface with a number of tiles. Each tile looks to be about the size of a CD. They build their interface by selecting the tile of their choice, and placing it on a grid interface where the tile comes alive. I’m not sure this application is something I would use, but I like the idea. I’m sure there are many potential uses.

June 1, 2005

Why don’t cool sites have RSS?

Filed under: Usability, RSS — kevinw @ 10:45 pm

This site [ rthq.com ] has some really cool links - too bad it doesn’t have an rss feed. After setting up Sage with all the feeds I like I can go through 150 sites in 1/2 hour.

That reminds me - I have to seriously update my right hand copy. Stay tuned, there’s going to be some serious changes soon.

I suspect that other power users surf vicariously through rss feeds to get their fix. Interesting, I wonder if Jacob is doing any research on RSS or the impact of low-literacy users?

I may only regularly visit sites without a feed once or twice a week. Even sites that I used to go to multiple times a day.